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 Kurotsuchi' Clan jutsus

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Cut Kurotsuchi
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PostSubject: Kurotsuchi'' Clan jutsus   Thu May 21, 2009 6:41 am

Kurotsuchi Clan jutsus



Gokusotsu no Jutsu - Hell’s Tormenting Devils Technique

Level: Must train for 10 days
Range: Close (0m ~ 5m)
Type: Short-Term, Supplementary
Note: After learning this, the user is able automatically able to make standard 100 poison.
Requirements: Gourd, Liquid.

With this jutsu, the ninja transforms the properties of the liquid in their gourd to poison. This technique requires 500 stamina to transform any liquids that they focus on with in a sixteen foot radius to poison. After using this technique the Kurotsuchi clan member can control the liquid to fuel their clan techniques. There are several different poisons that the Kurotsuchi Clan use and they all require training in order to activate.

Doku Senbon - Poison Needle

Level: 2
Range: Close (0m ~ 5m) Mid (5m ~ 10m)
Type: Short-term, Supplementary, Attack
Requirements: Poison.

The user brings forth a small amount of liquid/poison from their gourd and solidifies it turning them in to senbon needles. The clan member can then throw the senbon at the enemy, like normal throwing weapons. Once these needles enter an opponent they begin to dissolve, entering the blood stream.

Doku Senbon Hitoame - Poison Needle Shower

Level: 4
Range: Mid (5m ~ 10m) Far (10m+)
Type: Short-term, Supplementary, Attack
Requirements: Doku Senbon.

This jutsu is an enlarged version or the Poison Senbon technique the ninja will bring their hands together and focus on the liquid in their gourd or elsewhere and turn it all into senbon needles, raise them into the sky and bring them back down on their opponent as a poison shower of needles.
Doku Bunshin - Poison Clone

Level: 5
Range: -
Type: Bunshin, Supplementary
Requirements: Bunshin no Jutsu.

By focusing on the chosen toxin in their gourd the ninja will create a clone, made out of solidified poison. This clone can fight but if hit in a vital spot it will explode in a poisonous smoke cloud, making breathing a bit difficult.

-Explodes in a poisonous gas cloud when struck.
-Cannot be told apart by anyone
-Has 10% of ninjas stats
-Can use weapons and Poison Jutsu
-If bunshin manages to hit the opponent, the opponent will be poisoned although this will only occur if the poison can be administered by touch.

Doku Bunshin Bakuya - Poison Clone Explosion

Level: 5
Range: Close (0m ~ 5m)
Type: Attack, Supplementary
Requirements: Doku Bunshin

After creating a clone the ninja will purposefully detonate the clone when it gets close enough to the opponent.

Doku Mizu Honryuu - Poison Water Torrent

Level: 4
Range: Mid (5m ~ 10m) Far (10m+)
Type: Short-term, Supplementary, Attack
Requirements: Poison.

The ninja will first change the property of the liquid in his/her gourd to any type of poison they choose. They will then pull a portion of the poison out with a series of hand movements. They will then break the poison down into five baseball sized orbs, and then fire them off at the opponent one by one with a series of hand and foot strikes.

Doku Soutouryuu no Jutsu - Poison Double-Headed Dragon Technique

Level: 5
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Short-term, Supplementary, Attack
Requirements: Poison.

The ninja will perform a few physical maneuvers after bringing poison from their gourd or other source. They will then, while the poison is in the air, split it into two streams and launch it towards the opponent. When the poisons are a few feet away from their target(s) a dragon head will form on each and open their maws and bite down on their target(s) coating them with whichever poison was used.
Kugutsu Miwaku no Jutsu - Puppet Fascination Technique

Level: 5
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Long-term, Supplementary, Attack
Requirements: Genjutsu

The user performs a few hand signs and when the opponent gazes into their eyes the world become a black and white haze. At this point the loved ones and/or ones closest to the opponent come up from the ground, but instead of being humans they all look like puppets and the user then attaches strings to them and uses them to attack the opponent over and over.
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Zero Uchiha
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PostSubject: Re: Kurotsuchi' Clan jutsus   Thu May 21, 2009 10:30 am

approved

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Cut Kurotsuchi
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PostSubject: Re: Kurotsuchi' Clan jutsus   Fri May 22, 2009 7:24 am

here more but as smoke jutsus


Title of Jutsu:
Kemuri Kaihou,Kemuri Kiri (Smoke Release,Smoke Fog)

Rank of Jutsu:
Genin

Class and Element:
D-Rank Smoke Ninjutsu

Description:
Can expand a cloud of smoke to make it bigger but CANNOT create smoke and if the user is jounin or above they can add poisonous properties to the smoke.

Sidenotes:
None really.



Title of Jutsu:
Kemuri Kaihou,Kemuri Zutsuu (Smoke Release,Smoke HeadAche)

Rank of Jutsu:
Genin

Class and Element:
D-Rank Smoke Ninjutsu

Description:
When the opponent inhales this smoke they get a headache.
Genin:Minor Headache
Chuunin:Normal Headache
jounin:Major Headache
Kage:Extreme Headache

Sidenotes:
It takes the user chakra to stop them from geting headaches.



Title of Jutsu:
Kemuri Souken,Kemuri Kitsune (Smoke Creation,Smoke Fox)

Rank of Jutsu:
Chuunin

Class and Element:
C-Rank Smoke/Summoning Ninjutsu

Description:
The users summons the spirit of a fox and smoke becomes its physical manifestation,If the user is jounin and has a fire elemental chakra then they can make the foxes explode.

Sidenotes:
After this jutsu is used the user cannot use a smoke jutsu for 3 post.
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Kurotsuchi' Clan jutsus
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